WIND
4Top Runner
ATK:
1100
DEF:
800
View:
2586
All face-up Synchro Monsters you control gain 600 ATK.
Top Runner — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 50 · Meta: provisional
- Primary role: Material body · Secondary: Utility
Why it scores here
Top Runner scores as a clean generic Level 4 Tuner: its Tuner status is a base property that still converts into Synchro material if the effect is negated. Its passive 'Synchro monsters gain 600 ATK' effect is the only text-level contribution, and it matters only on boards that already contain face-up Synchros. The 1100 ATK earns nothing on its own, and the combo sample is empty, so combo conversion rests on text inference alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Tuner in the main deck of all 3 sampled decks, but no searcher or starter evidence exists (inferred from text; no combo data). |
| Combo & Conversion | 35 | The text is a passive ATK buff only; no combo boards observed, so no conversion evidence (inferred). |
| Resource Economy | 10 | No card advantage, draw, search, or recursion in the text (verified). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap effect in the text (verified). |
| Material Utility | 70 | Tuner, Level 4, WIND Machine; the Tuner status survives effect negation, so it remains a clean material body (verified text, inferred conversion). |
| Resilience & Flexibility | 30 | The buff ends when the body leaves the field and any monster removal ends the body (inferred from text). |
| Deck-Building Efficiency | 70 | Used at 1 to 3 copies in 3 different archetypes with no garnet or self-lock in the text (observed deck usage, verified text). |
Calculation
Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 51, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean generic Level 4 Tuner that remains usable as Synchro material even when its effect is negated
- Low slot cost: no garnet or self-lock in the text, used at 1 to 3 copies
- Included across three different archetypes (B.E.S., Mecha Phantom Beast, Resonator)
Weaknesses
- The +600 ATK buff only matters when Synchro monsters are already face-up
- No card advantage, interaction, or recursion
- No combo evidence, so the starter or searched role is unobserved
Counters / choke points
- Monster removal or targeted effect negation of the Tuner body
- Non-Synchro boards gain nothing from the passive effect
Best use
Level 4 Tuner and Synchro support. Decks: Synchro decks with Tuner needs (observed: B.E.S., Mecha Phantom Beast, Resonator lists). Suggested copies: 2.
Evidence & gaps
- Verified: Text: all face-up Synchro Monsters you control gain 600 ATK; Tuner Monster, Level 4, WIND Machine, 1100/800; Present in 3 of 3 sampled decks, avg 1.67 copies; Legal in TCG, OCG, MasterDuel, DuelLinks
- Observed: Appears across 3 distinct archetypes, all in the main deck; Top partners co-occur in 2 of 3 decks; they are generic staples
- Inferred: As a Tuner it is a generic Synchro material, and that status does not depend on its effect; The ATK buff only matters when Synchro monsters are already on the field
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is only 3 decks — deck signal is thin no rulings supplied for Synchro-timing interactions






